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The more I ponder, the more I realize that the Playtoy torso will not work out. Research on One Sixth Warriors shows that other nerds have had the squishy parts on their Playtoys wrinkle, warp, rip and/or crack. If I'm spending a ridiculous amount of money to make a highly specific body type, I do not wish to use expendable squishy parts in its construction!

I may be able to salvage at least the shape of the Playtoy bust, though, by making a cast or mold of it. Or I could just use it as a guideline for additive sculpting of my own on an undetermined base.

The Glamazon now has the following designated parts: Obitsu Regular Male arms, Takara CG hands, Original Effect legs and feet/shoes and custom scratch-sculpted head [to be made eventually].

What about a base? I could use the Original Effect body, depending on its level of torso articulation and its skintone. I could scrounge a Takara Cy Girl 2.0 from my raw dolls bin. I suppose I could even use a Takara CG 1.0, but I don't like the single torso joint.

I really wish that the OE would come so I could see what I have to work with....
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I just pried one of Will's arms out of his dress so I could check the look of an Obitsu Regular Male arm with the Playtoy XL torso. Yup, that's exactly the robust muscularity I'm going for! The jointing on these arms provides a full range of motion at the elbow, which can truly fold the arms double so that wrist touches shoulder, so that's also good. As an added bonus, these arms easily fit Takara CG hands [my favorites] with just a little taping of the wrist pegs. Now Will has his arm back, and I have another item to purchase for my Glamazon: Obitsu Regular Male body to supply arms.

Notice how even the excessively orange tones in the Obitsu arm still look more realistic than the "I have no blood" Playtoy?
Read more... )



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I recently did a trade with fellow Figurvore member Silent G/Will, who was kind enough to provide me with a pair of double-ganged Hot Toy fem arms to sub in for the Playtoy XL's single-jointed ones.

As the shoulder balls on the HT arms were smaller than the Playtoy sockets, he also nicely suggested that I should coat the HT balls in petroleum jelly, squirt hot glue in the Playtoy sockets, then stick the HT balls in the sockets, squiggling them around till the glue dried. The petroleum jelly would then prohibit the balls from sticking to the glue, and the glue layer would fill the extra space in the sockets, making a snug fit for the balls! I've been using hot glue as a filler/tightener for years, but I never thought to add petroleum jelly to prevent the insertions from adhering to the holes in which they are inserted.

Anyway, the Glamazon now has double-ganged arms!
Read more... )
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Since I last wrote about my progress on Epona, I have completed her modifications. I couldn't sand the Aves Apoxie Sculpt over her leg joins so that it was flush with the rest of her thighs. Therefore I redid the Apoxie Sculpt by putting down a thin layer from mid-thighs all the way to the ends of her upper leg pieces [i.e., the tops of the knee joints]. I didn't go all the way up to the top of her upper leg pieces [i.e., up by the hip sockets] because those areas would be covered by her shorts and I am lazy.

Anyway, I smoothed the Apoxie Sculpt when pliable with saliva and my fingers. When it dried, I sanded a little bit, but really didn't care to make it perfectly smooth. Then I painted her new thighs to match her existing yellowish tan skin tone and matte varnished the heck out of them, also doing the same for her breast and the backs of her hands. Also touched up any chipping paint on her calves and hooves, covering with plenty of matte varnish. Finally I touched up and sealed the paint on the tips of her ears, made holes in her shirt and shorts for her tail, kept them from running with a few stitches, dressed her, hot glued in her tail, and she was done.

I think she's adorable. :D
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Yesterday I solidified Epona's leg joins by covering them with Aves Apoxie Sculpt. Today I painted those areas of her that will be visible under her clothes -- mostly breast and thighs -- to match the existing yellowish-tan coverage on her head and calves.

I also made her a tail with my ponytail pattern. This iteration makes some improvements on my first ponytail [for Anna]. I stitched this one almost all the way around, instead of using hot glue on the bottom edge. I also eschewed a straight pin as an armature, instead opting for plastic-coated wire. Finally, to ensure that the wire could not be seen in Epona's tail, I wrapped it in black embroidery floss to blend in with her fiber tail. Originally I thought that I would just jam it directly into her tail hole, but I created a little mount around her tail hole to extend the tail out a bit from her butt. This will make it fit more easily through her clothes. ^_^

I still need to coat her painted bust a few more times with matte varnish in hope of keeping it from chipping, especially around the neck. Then I need to blend the Aves Apoxie Sculpt on her legs in with the rest of her legs -- not on the upper thighs, since those will be covered by her shorts, but on her lower thighs, just above the knees, which will be visible. Once I sand that transition between added Aves Apoxie Sculpt and existing, I will paint and seal.

Read more... )
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Andrea sent me a bunch of body parts, including two articulated Mattel Stacie bodies. I plopped my Knickerbocker Annie head on one of the Stacie bodies and liked the combo so much that I decided that this would be Sheila's form. Poor kid has been through three permutations: modded Batchix Nan Sook head on Hujoo Wings body, Souldoll Metel head on Hujoo Wings body [photo not available] and her current form.

Anyway, I'm pleased with Sheila now. She looks much more cheerful than I expected, but I have a sentimental attachment to the Annie head, which I do not wish to repaint. I like her overall androgynous, dorky, roughhousing look. I think she's a bit younger than I originally decided, maybe 10 instead of 12.

Here she is with her doll that she loves and takes everywhere. I still need to improve her poseability by carving out the inner edges of her hip sockets, notching and slimming to increase elbow flexion -- and either swapping out her hands for ones with articulated wrists or just giving her wrist swivels.
Read more... )

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I cut off the legs of her new body [top piece] 1.5 cm up on the thigh above the highest point of the knee joint. I chose this body because, as is obvious, it's discoloring into inconsistent hues and therefore ready for a repaint with her equine coloring.

Read more... )
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Remember how I thought that a PlayToy body with the XL bust should get together with an Original Effect body with the mile-long legs to create a body of truly comic-book proportions? Well, I took the plunge a few days ago and picked up a PT XL [$42.99 shipped] and an OE Harp Bullseye [all the characters in that line are named for musical instruments?!] body [$49.59] from Ebay to make this hybrid happen.

I have heard from fellow doll nerds that the PT disassembles into components very easily, much like an Obitsu. Therefore I originally thought to take the squishy bust piece off the PT and splice it onto the OE. The OE, however, doesn't exhibit overall good flexibility, and I don't want to sacrifice too much articulation by putting the PT bust on a body that I really only got for the legs.

I'm now thinking that I will use the PT as my foundation and swap its legs out for the OE ones. While I'm at it, I'll also take advantage of the PT's modularity to remove the despicable arms with single-ganged elbows and swap in some nice double-jointed ones. Not sure if I'll keep the extra-super-gravity-defying OE feet + platform stiletto pumps or just go for standard ankle cups to allow for a variety of footwear.

If I do this right, it's going to be such a silly, awesome body, outrageously stylized, but also functional as a toy. Stay tuned for updates on the Glamazon Project. Woo hoo!

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Epona is a customized 1:6 scale action figure that I purchased in 2008 from Therese Olsen. She represents a period in Therese's dollmaking when she was moving away from mere customizing and into wholesale doll construction, a move that ultimately led her to sculpting her own resin BJDs. Therefore Epona interests me as an aesthetic object and also as a historical example of my friend's doll development.Read more... )


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As much as I find Original Effect's Army Attractive line aggressively banal and unimaginative, I must confess that I admire their dedication to realizing comic-book proportions in 1:6 scale. All their dolls so far top out at 13.5 inches. Some of the height comes from the platform heels they all wear, but most derives from the fact that their legs are at least an inch longer than those of the standard 1:6 scale figure. So many people object to the size of these dolls, claiming that they are not really 1:6 scale, but what the detractors ignore is that the OEs are indeed 1:6 scale in all proportions except for the legs. As far as I am concerned, they are thus 1:6 scale with really long legs.

So what I'm thinking is that the OE body needs to get together with Playtoy's recently released XL body so we can have a truly comic-book set of proportions with exceedingly long legs and exceedingly large breasts. I doubt this will happen, however, so I will just have to get an OE body and enhance its rack myself.
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Here's a photo of the two older kids I have constructed. Not-Baozha is at left, and at right is an Obitsu W-02 prerooted, prepainted head for 27cm female dolls on a DiD Timo Ducca body. Not-Baozha is 11 inches tall, scaling out at 5.5 feet. W-02 is 10 inches tall, scaling out at 4.5 feet.

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To make a kid between 12 and 14, I stuck Baozha's head [from a Medicom Bambi figure] on a Spin Master Liv doll. Unfortunately no longer in print, Liv dolls are highly articulated representations of teenagers, so they have smaller breasts and hips than, say, Barbies, as well as overall shorter stature.

I like Livs better than, say, Obitsus, as Livs' proportions are more realistic. However, Livs have only single-jointed elbows [but double-jointed knees?!], so they lack the extreme flexibility of Obitsus. Inspired by fellow Figurvore member John/kd230692's body mods to improve poseability in the Barbie Fashionista arms, I performed similar operations on this Liv body.

Read more... )
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Because Zombieville needs kids, I've been piecing some together from existing spare parts and some new purchases. To fill the toddler slot, I purchased a Kelly doll -- the original design, rather than the more recent elongated one, as I find the former much cuter.

However, while the original Kelly dolls are cute, they, like most playline stuff by Mattel, have abysmal articulation. Several years ago, I used my Dremel, pipe cleaners and hot glue to add articulation. I used the same principles again this go-around, refining them a bit. Results below.
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I have finally finished body mods and basic faceup on yet another FAT DOLL!!!!!!!!! This is Sylvia Blomqvist, last seen as a Fun-4-All talking Kelly Osbourne head on a customized male action figure body.
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I just figured out how to shorten Sylvia's upper arms, while retaining the swivel motion. Basically I will be fusing the upper arm swivel joint and transferring the swivel to the elbow joint.

Read more... )
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I took out about 1cm of height from her thighs right below the swivels and about 1.5cm of height from her ankles right above the swivels. I hot glued her together at the thighs, thus sacrificing the swivels there, but I preserved the ankle swivels. She's now about 10 inches tall, excluding some molded hair spikes.
Read more... )

I am now wondering how to shorten her upper arms while preserving the swivels.

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Here's the base for Sylvia, also known as Andrew 2.0.Read more... )

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Bulked out her neck more and sanded it, while also carving out neck hole in bottom of her head. For her faceup, narrowed her eyes, lowered her eyebrows and added shadows. Glossed eyes and lips. As usual, black acrylic and brown watercolor pencil.
Read more... )
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Head didn't rotate on previous draft of neck, so I thinned and lengthened neck. Head now rotates.

Pearlene's eyes need to be narrower and her eyebrows lower.

Read more... )
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Sculpted some additional thickness onto the core of her neck tonight. I'm not going for anatomical accuracy here, but for serviceability.

Read more... )
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Made Pearlene an internal framework of wooden coffee stirrers and hot glue for her neck and shoulders.

Read more... )
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I mark the beginning of my doll customizing career with my first 1:6 scale Jareth doll, which I created in November and December of 2001 as an Xmas present for Jill. [After all these years, she still has him! He hangs out with her 1:6 scale dolls who use wheelchairs.] Let's see how far I've come....

Read more... )
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Tonight I set Pearlene's arms back in their sockets and secured the other half of the sockets to them.

Read more... )
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I have been bulking up Pearlene's body for the past few days with Apoxie Sculpt. I like her thighs and her butt the best!

The Real Heroes works well as a base body since it's thick to begin with and sturdy enough to handle weighty additions. Its simple construction allows it to be taken apart with ease, while it provides enough articulation to do the basics.

Read more... )

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Last night I took off Perdita's scalp, erased her eyebrows and lips and increased the size of her breasts. I wasn't planning on adding to her chest size, but I mixed up way too much Aves Apoxie Sculpt for another project, so I decided to slap some on Perdita.

At left, a Disney Pocahontas head on an articulated Barbie body illustrates the splayed thighs that so many doll enthusiasts find "unladylike." At right, Perdita shows her current condition.
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Here is Cola [short for her given name, Nicola, which she does not like]. She's a High School Musical Sharpay [?!!] head repainted by Andrea [of course!] in the style of Nicki Minaj. She came to me on a Fashionista body with repaired left hand, dressed in the leotard from Toy Story 2 Barbie. Read more... )


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I have trimmed away Pearlene's skull globe -- basically everything except her face -- and discovered that, while a bit large, her face is acceptable for my 1:6 scale purposes. All that extra size was in the height and depth of her skull globe! I carved her neck hole out a bit more and stuck her on a 5StarDoll tiny BJD torso just to demonstrate the effect of a short, wide neck on her face. The width of the neck stretches out her face a little bit and makes her look fat.
Read more... )
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Reduced the back of his skull globe and lengthened his legs back to original length.

Read more... )

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I did some digital manipulations of Pearlene, and I think I can salvage her without the risky use of acetone. For example, just a small reduction of the size of her face on her head [i.e. reducing height of eyebrows, eyes and lips] makes her look so much better. I think I can get away with a repaint, a scalp reduction and a custom fat body [a modded male action figure?] to balance out the width of her head.
Read more... )
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Another lot of cheap nudes came today, the aforementioned Liv, P. Bo and Jazzie.

First, the Liv sacrificed her hands to Prunella. I cut open the Liv's forearms at the wrist seams as unobtrusively as I could manage so that the body is available, albeit handless, for further experiments.
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Hacked off a centimeter from each of her ankles, pried open hack-offs to rescue ankle pins, drilled out new ankle holes and jammed ankle pins up there, tightening with hot glue. Gotta do something with her hands next. I like them, but they are way out of scale.
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I got a package from Andrea yesterday [the first at my new address, yay!] containing, among other things, Prunella Jones. She came to me under the name Gavali, a repainted, rerooted High School Musical Gabriella head on an articulated Ballerina Barbie body drilled to accept action figure hands. Naturally, Andrea did the reroot and repaint, as well as the custom zip-up jumpsuit.
Read more... )

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Ever since one of its legs broke off, I've been saving both the body and the leg, primarily because a body with that size tits is pretty rare.

Now that I have grown much more proficient in drilling, hacking and Apoxie Sculpting things, I think that I could reattach its leg using a long pin through the top of the thigh and anchored into the crotch. This fix would prohibit rotation at the thigh, but would allow swinging back and forth. That's good enough for me. Then Anneka, even though she is now in storage, could have her body back. 
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More correctly, I should say that Peter has been altered to fit the walker. I took at least 2cm, possibly a bit more, out of both his thighs and his ankles. Yes, I am aware that he now looks ungainly, with long arms, massive hands and short legs. I'm okay with that. Very few people have idealized proportions. ^_^

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I just got the best idea...I have lots of action figure bootfeet, especially from all my Cy Girls and from my modified Hasbro Shoezies. To expand Isabel's wardrobe [and to make her more stable], I should remove her feet and somehow string her with action fig ankle cups so that she can wear all those shoes!!! 
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So I decided to add a character to the LHF cast. More accurately, I decided to make a doll of an extant, but currently unseen, LHFer: Junior. Junior is Margie's grandson, between 2 and 3 years old. Absinthe takes care of him sometimes when his parents, Margie's daughter Laurie and Laurie's boyfriend Johnny, are at work.

Anyway, I had a spare Kelly lying around from Kinjou, who gave me one so that I could try making the default Mattel idiot grin into something with more character. Kellys and Tommys actually have cute headsculpts, but their use among action figures is very limited because of their minimal articulation. Here you can see the swivel head and single axes of rotation at the shoulders and hips. Ugh.  Read on to find how I improvised better articulation. )
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Here are the results of another lazy project of mine. I was going to make Margie, Absinthe's foster mother, as a complete, separate doll, but I got bored, so I just finished her head and stuck it on Davry's body. I redressed Davry's body and gave Margie some breasts made out of polyfill under her shirt. Voila.

Margie is posing next to Mark because Mark represents what Margie's head looked like before I started work on it. To make Mark's headsculpt into Margie's, I carved down the forehead and the brow ridges. I also narrowed the nose and chopped a lot off the tip. I took a lot of width out of the jaw and the chin. Then I sanded with 220 grit sandpaper until most of the nicks from my crappy carving were sanded out. I gave Margie a new paint job mostly with pastels, painted her hair and made her a bun from Barbie hair.

I have now successfully made a dumpy, homely character!Read more... )
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I initially created Davry purely as an experiment in rendering a person with achondroplastic dwarfism. Because I was successful with my digital model of him, I naturally progressed to the idea of a 1:6 version of him. After discovering the perfect head and amassing other parts and clothes, I now have a Davry doll!
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As I am recreating the LHF cast in 1:6, I, of course, want to make their plastic avatars as accurate to their likenesses as possible in terms of build, relative height and general proportion. I don't have a problem with anyone over 18, since I can use CGs/PBs for the women and DMLs/Obitsus/BBIs for the men. I do, however, have a problem finding good, highly articulated bodies for children. Obitsu bodies are very flexible, but slight and frail in build, which means that they usually look out of proportion with the fashion doll/action fig heads I'd like to use for my kid dolls. What do I do?

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