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On Halloween, while humans dress up as demons, the demons themselves take off from scare duty. They trade their gloomy and ghastly rags for the brightest, most modern duds they can find and kick up their heels, celebrating that one night of the year during which the humans have assumed the monsters' usual task of freaking people out. [Nobody ever claimed that demons could coordinate their separates, however.] Here Malicia [center] does a jig, accompanied by Desperanda [left] on panpipes and Maxima Culpa "Maxi" [right] on drum.

I challenged myself to make a render for this contest using freebies only and no paid items. Even with a conservative counting scheme [not counting an unseen freebie, counting an entire outfit set as a single freebie], I think I've succeeded.
Read more... )
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Now with background and very basic lighting! This picture is very very close to completion. Lights still need some help, though...


Read more... )

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I edited my Monster Mash concept from 5 Satyresses down to 3 because I really couldn't justify the character development needed for all 5. So here, from left to right, are Desperanda the piper, Malicia the dancer and Maxima Culpa "Maxi" the drummer. Still have to make Malicia's hair look like it's moving. No lights or set yet.

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Test render of the dancer in my planned Monster Mash picture. She looks like kind of a ham. :D

Figure and texture: Pinin's freebie Satyress. Body morphs and most non-expression head morphs by me via D-Forms. Dress: English Bob's V3 Butterfly Dress Short [conforming version], converted for Satyress with a combination of G2F base figure, D-Forms, Transfer Utility and Autofit. Dress texture from my Loud Fabrics 01 Shaders Updated. Hair: Aliza G2F by me.

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Below is a quick render of Pinin's default Satyress on left and one on the right with some of my custom body morphs and scaling. [Pay no attention to her unrealistic lack of body hair.] Much to my surprise, arm poses for Genesis [Body Talk Arms by katfeete in this case] work pretty well on her. I see that I need to make some more face morphs, especially to change the distinctive angular shape of the default's head.

Holy crap, she's adorable. [She's also naked, in case you're sensitive about that sort of thing.]
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While conceptualizing my Monster Mash picture, I struggled with the problem of how to render satyrs using a G2F base and freebies. I found bat wings, horns and a devil tail without difficulty, but the hooved legs -- and their particular digitigrade shape -- stymied me. Some free hooves for plantigrade human figures exist, but they tend not to create a true digitigrade shape by elongating the feet. But I want anatomically convincing satyrs!

Well, it turns out that Pinin over on Poser Outer Zone offers a Satyress figure for free. She is more cartoony than super realistic [bulky shoulders, four-fingered hands, alarmingly round and symmetrical breasts, thighs out of a James Bond novel, long legs], but she has plausibly shaped digitigrade legs with hooves. Come to think of it, she reminds me of Kim Goossen's toony Girl, one of my favorite digital models. I decided that the adorable Satyress should be my base for all my Monster Mash satyrs.

I immediately confronted two problems: 1) no morphs and 2) no clothes.  Since I'm an advanced beginner at D-Forms, problem 1 proved no match for a half-day's work, during which I cranked out a variety of partial head and body morphs. I lavished the most energy on bulking the figure up, not with muscle, but with fat, especially since the central figure, the dancer, is a fat woman. I never expected that a mesh originally sculpted to be wiry and muscular would deform so well into pear-shaped fatness, but it did. Pictures later...

Satyress' empty wardrobe required some more labor. I started off by, first off, converting Satyress from a Poser native [.cr2] figure to a Daz-compatible figure with Daz' proprietary Triax weight mapping so that Daz tools would work on her. I then began loading up freebie clothes and scaling, translating and D-Forming them until they fit her in zero position, exporting the items as OBJs, then reimporting and using Transfer Utility, with her as the source, to rerig them. Since I was resculpting the clothing meshes pretty crudely, the modified items didn't fit well.

I then got the genius idea of using the Autofit function and G2F to do most of the sculpting for me. I overlaid Satyress and G2F, making G2F partly transparent. I then translated, scaled and morphed G2F so that her core [torso, arms, hips, upper legs] shape matched Satyress'. Then, when I Autofit clothes to G2F, they ended up resculpting to fit Satyress' shape with 95% accuracy. After minor tweaks of the clothing wtih D-Forms, I exported the OBJs, reimported and used Transfer Utility to rerig.

Voila! Satyress gained instant access to closets' worth of clothing. In fact, with the help of Autofit, she could now wear V4, M4 or K4 clothes [Autofit to Genesis, then Autofit a second time to G2F], as well as Genesis clothing, G2F clothing and/or G2M clothing. I have hand-converted some V3 and M3 items for her -- short-sleeved V3 dresses seem to reconfigure particularly well, probably because V3's shape, like Satyress', features blocky shoulders and hips -- but mostly just breezed through a bunch of V4, Genesis and G2F stuff. I don't bother with pants because I don't want to deal with Satyress' hooves, but short-sleeved shirts, long-sleeved shirts, above-the-knee shorts, above-the-knee skirts and above-the-knee dresses convert with [relative] ease. At this rate, I will have outfits for all five of my satyrs, each with unique pieces. 

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Here we go!

"On Halloween, while humans dress up as demons, the demons themselves take off from scare duty. They trade their gloomy and ghastly rags for the brightest, most modern duds they can find and kick up their heels, celebrating that one night of the year during which the humans have assumed the monsters' usual task of freaking people out. [Nobody ever claimed that demons could coordinate their separates, however.]"

Actual picture contains a bunch of demons people circled around a woman. Some audience members are clapping, some talking, some getting their groove on. There are also people playing bodhrans and panpipes. The woman at the center is dancing with eyes closed, an expression of joyful abandon on her face. Everyone wears casual, everyday clothes -- T-shirts, shorts, sweatshirts, jeans -- but nobody's clothes match. [This is a job for Loud Fabrics 01, 02 and 03 shaders! ^_^ ]

Base figure is going to be G2F. Paid items are going to be GenX2 [how I get my morphs all onto a single base figure] and V4 for G2F [so I can use Gen4 skins on G2F].
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October's freebie contest has "Monster Mash" as a theme, meaning that one has to render a scene with at least 10 freebies and no more than 3 paid items of monsters + music. I'm thinking that I might enter this. I'd love to do a bunch of stereotypical demons [satyrs with bat wings] drumming in the woods for one who's dancing. Go therianthropes!

There are definitely enough free items with which I could constitute most of this scene. I know of plenty of free horns, tails and even hooves, as well as wings [!], that I could use for the demons. Forest elements are also freely available, including backdrops, trees, logs, stumps, etc. I'd love to get a fire too for her to dance in front of...

I have a whole month to work on this. Hmmm...
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There are a bunch of therianthropic people who live in the mini universe, but I haven't named and given personalities to all of them. Here are a few, however:
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I never gave a detailed description of Hattie, the scorpion therianthrope who attended the mini universe's Xmas party last year. I'm not sure if she's mostly human, but with a scorpion tail, like Soom Vesuvia, or if she's half-human, half-scorpion, like Impldoll Colin. If they're like Impldoll Colin, do they have claws and pincers?

EDIT: Okay, I just checked. Apparently the scorpion therianthropes are more along the lines of Impldoll Colin, although I didn't specify whether they had pincers and/or claws. If I want to make a digital version of Hattie [which I do], I'll have to purchase a scorpion and modify it to be a lower body for a therianthrope.

As an aside, I notice that Impldoll's sculpting has become more refined over the years, but I think their sculptors still struggle to find a signature style. The sculpts and concepts, especially of the Star and Idol lines, smack strongly of Iplehouse to me.
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Years after attempting my first octopus therianthrope in Daz, I have made another one. Meet Lauren, a minor character in the mini universe. She last showed up conducting the orchestra at the Christmas party. I don't know very much about her except that she's a cheerful extrovert, very sweet-tempered and outgoing. Pretty sure she's trans too.
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Vanishing Point recently released a standalone therianthropic figure, SquidMan, clearly influenced by Davy Jones from Priates of the Caribbean 5000. I just love it when people take standard ideas and head them off into little-used aesthetic regions. 
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My frog therianthrope, Grenk, turned out much more sprightly and engaging than expected. Here she is, full of confidence. She's very excited because she's going to some on-land human event, which gives her a chance to wear what she thinks are the spiffiest duds ever.

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Besides clothes for a very happy Jareth, I have also acquired some standalone digital figures or character morph packages mostly because I thought they were cool. I think of them as the Experiments, as the only reason I justify their inclusion in my runtime is that I imagine them to be the results of some slightly sadistic alchemist's magic hybridization attempts.

Experiment One: Ramona.

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I hate it when beautiful animation and character design is ruined by a threadbare universalization of gender essentialism. Shame too because they're exquisite human/plant hybrids. They're not technically therianthropes because they're not human/non-human animal hybrids, but I'm tagging them as such so I can find them again.
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Her name is not actually Bebe, but a musical, piping string of liquid vowels that human language can't approximate. There is a bebebe sound somewhere in there, though, so she usually just tells humans who don't speak the Champlain dialect of Avian to call her Bebe.

In making Bebe, I strove to create a character both realistic and stylized. She's obviously stylized because wings that small could in no way bear her aloft. However, I wanted her physicality to be convincing, so I scaled her down to 85% of a default V4 and gave her a lean, musclebound frame. Her face is a relatively flat plane so as to reduce drag, while her large eyes give her keen predatorial vision. Her top knot functions practically as a way to keep her hair from her eyes, and it's messy because she doesn't worry about style when riding the gale. Her extra large hands help her grab dinner, while her drawn countenance, with bags under her eyes, suggests a hard life on the wing.

Bebe likes dancing!

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I've lusted after MAB/WillDupree's harpy for years, and I finally got her at 40% off. Expect her to show up on my blog soon enough...
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I've come to talk with you again
Because a vision softly creeping
Left its seeds while I was sleeping
And the vision that was planted in my brain
Still remains
Within the sound of silence

Apologies to Simon & Garfunkel. Ever since I abandoned Daz and digital 3-D models for use in my comics and went back to dolls, I have installed and uninstalled Daz, Poser and much of my purchased content more times than I can count. I keep jettisoning it because it's a huge space and memory hog, but then I keep recalling it because I wish to execute projects that I can only do in Daz/Poser. Most recently it was Jareth's custom head that needed Daz/Poser. Previous projects include the Library of Intellectum and copious use of all the digital kinky accessories available for free online if you know where to look. >:}

Daz/Poser returns to my hard drive this time for a few reasons. 1) Therianthropes! I get on therianthrope kicks occasionally, and I'm on one now. I have all the tools required to make kick-ass therianthropes. 2) Make-up concepts. I still have the files that I developed for Jareth's head, as well as a bunch of texture kits for doing custom make-up on characters. Since his make-up changes every single time I imagine him, it would be lots of fun to replicate this outside of my head, if only in digital. 3) Copious use of all the digital kinky accessories available for free online if you know where to look.

Some of my digital experiments might make the leap from digital to doll in the future. I've been thinking, for example, that it's time to let Juniper out of my head, where she has been pacing restlessly for about 4 years, rolling her eyes, sticking out her tongue, fluttering her ears, sticking up her middle fingers and generally making an adorable nuisance of herself. Anyway, watch this space!

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The next time I have $400.00+ just bonking around, begging to be spent, I'm going to commission DIM's Minimee project to do a custom head of Juniper. She's an original character that I created in Daz back in my electronic modeling phase. Of all the experimental 3-D renders I did, she captured my heart the most. I was going to release her as a character, meaning a custom morph and textures, with several custom poses, but I never got around to it. She reminds me of Sardonix, only much more feral.Read more... )
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You know how I was talking about the Old Spice centaur recently? Well, apparently, the Web site for the Double Impact shower gel shows the male model in hybrids with other animals and things [YouTube video here].

1. Man/slug. [Why are his pecs heaving like that?]

2. Man/cannon [aimed right at you, ready to fire balls].

3. Man/"mighty redwood tree."

4. Man/cobra.

5. Man/octopus.

6. Man/fishstick.

7. Man/tap-dancing cowboy.

8. Man/tank [gun pointed directly at you].

Eurgh. That video made me want to throw up. I love therianthropes, even if they are people combined with tentacular things or snakes, so I'm certainly not puking at the combination of humans with non-human animals. I'm puking at the crappy artistic values of the hybridization and the undiscriminating stupidity of the philosophical concept behind the commercial. Not only are all the non-human parts obviously static and image-doctored, but they are also completely inconsistent, including living things, non-living things, other humans, non-human animals, plants, food and weapons. Pick a class of objects and stick with it, people. Seriously, watching that video gives me a stomach-turning case of thematic whiplash.



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Yay! I love centaurs. They are one of my favorite therianthropic creatures. Here's one shilling for Old Spice Double Impact body wash. Watch the commercial on YouTube, and see a screencap below.
Hung like a horse? Nah. )
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Eight Belles, second-place finisher at this year's Kentucky Derby, fell down with two ankle fractures after the race. She was then killed. A resuscitated Slate article, discussing another racehorse killed for having a broken leg, explains why horses with broken legs are frequently killed by their owners. Basically, there are several risk factors for a horse with a broken leg.
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What's a dragontaur? you ask. It's a therianthropic creature that, similar to a centaur, has the top half of a human growing where the dragon's neck would be. As you can see from the picture below, taken in the dragontaurs' natural habitat, they are fiercely feminist creatures who do not deal kindly with stupid comments from wanna-be heroes.
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I have long wondered why kitty products proliferate in the Daz Marketplace for the anime-style models, Aiko 3, Hiro and Aiko 4. For example:

 

Lolcentaur

Apr. 12th, 2008 07:52 pm
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My contribution to the universe of lolanimals.
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Also her hair is watching you. Made using texture and clothes from this set, Dulari for V3, spikes from some freebie fetish wear and a morph from my own doll-addled imagination, Damnata the zombie voodoo Argus rag doll will eventually appear as one of Will's dolls in season 3 of LHF. Picture below. Filed under "therianthropes" because she just seems weird. Don't you want a doll of her??? Her pale canvas skin, heavily stitched up, gave me nightmares all last night.
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Well, I ordered some guts and bloody stumps for my manananggal, but they didn't come, so I worked on the rest of her, that is, her top half. You can see Cory [short for Corazon] below. I am not sure what her style is, but, whatever it is, she is rockin' it hard. She is a lot of fun to make. I put her in the therianthropes category because she has bat wings and an insectile tongue, so I think of her as therianthropic. I added the "devil horns" because they seemed to go along with the bat wings...and her tough demeanor. I don't know if you can see this, but she has three eyebrow piercings, one nose ring and rings at either corner of her mouth!
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 I kind of want to throw some toony bipedal wolves into LHF because this guy is so damned appealing. Plus he has both a waistcoat set and a dress and cap set... Excuse me while I indulge a moment in a rockin' cartoon about bipedal animals, as there are also bears and pigs.
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I found the Flickr stream of the print ads with the dancing animal humanoids who are so craaaaaaazy for Orangina. Because I am much more accustomed to still pictures of animal humanoids, I am much less bothered by them. Except for the palm tree because it looks like someone with a mummification fetish. See?
 
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Conveniently enough for my therianthrope kick, BoingBoing linked to this French Orangina commercial. In case you are ignorant of this awesome drink, Orangina is like sweetened, watered, fizzy orange juice with some pulp, and it is so very good. 

The commercial starts with a bipedal humanoid deer woman, who is masturbating rocking in solitary ecstasy on a swing in a bucolic forest. Then a bipedal humanoid bear man steals her Orangina.
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I've been working on a custom Victoria 4.1 character for the past few weeks. She is scrawny, with a long, snout-like face, inspired by the gangly, mischievous critters in Brian Froud's illustrations. Because I am too chicken to create a custom texture [skin] because V4's UV map [skin texture layout] is confusing, I am just making the morphs and poses. So far, I've made the character's custom head and body morph [using the pretty cool Creature Creator morph pack] and some custom poses. Here she is sleeping. It was a real pain to make her pose because I had to adjust each of her finger joints individually. The result looks quite relaxed and naturalistic, however, if I do say so myself. I put her in the "therianthropes" category because I used all sorts of animal morphs [including "HeadGoat" (?!?!?!) and "EarGremlin" :) ] to deform her features.
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When you look into the abyss, said Friedrich Nietzsche, the abyss also looks back into you. He neglected to mention that the abyss could quite possibly be wearing an evil smirk. Because she has a snake tail, the subject of this picture is classed as a therianthrope, even if you can't see her anguineous parts.Read more... )

Gareth

Dec. 16th, 2007 06:50 pm
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Here's Gareth, a long-time character of mine. He's made off a Will base because I've been using that physique for characters for decades. Since he's a predator of ideas, he has many bestial characteristics, including talons, vespertilian wings, feline eyes, big pointy ears, hollow bones and a predatorial sensibility, highly apparent here.
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 Ooooh, check this out...harpy parts for 3-D models! Hell yeah that's awesome!!!
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Here's a unicorn therianthrope character using the same skin mat as my bad-ass octopus therianthrope. [I like the skin...it's versatile for a myriad characters.] Yes, I understand that you can see part of her tail through her butt...but she's just a draft.
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Over there...no, wait...she ran away. Fortunately I took this picture. She shares the same atrocious fashion sense as all of my characters, as well as the Signature MW Evil Smirk. I like her blocky face and her horsey teeth. :D She has yet to tell me her name. Oh wait...she just did. It's Kelly Ashley Brittany Dupree.
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Okay, she was going to be a mermaid with head tentacles, but she informed me that her tentacles actually go on the lower half of her body, so I had to oblige. You don't contradict someone with teeth [and muscles] like that. I need to work on making her octopus parts less plastic and more like shiny wet skin.

She is dancing happily because I constructed her with her tentacles in the appropriate place [on her hips, not on her head]. Please don't ask how she goes to the bathroom or reproduces. It's magic. 
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I've had a long-term, back-burner love affair with therianthropic -- human/non-human animal creatures -- from my earliest days. 
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Especially when they color-coordinate their horns, clothes, tattoos, lipstick, etc. This was done off a Will base, but I'm not sure that it's him any more. Knowing him, it probably is....
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Dull comparison for no one except me. Here's a photo of Will next to a picture of a story character that I drew about 7 years ago. The character was originally invented about 12 years ago, and I've been pursuing his likeness for over a decade.

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