Nov. 26th, 2007

modernwizard: (Default)
I'm nearing the point where the time I spend setting up a digital scene is equal to the time I spend setting up a scene with dolls. While working yesterday on 2 sets, Chow's study and Will's room, I spent about 13 hours, which actually is probably less than the amount of time needed to produce the same scenes in real format. [Digital format allows for much quicker deployment and customization of props!] After all that labor, both sets look very close to how I want them...

...Except for the shadows. I'm having a problem with them. Note to self: Find out how to make everything create shadows. Help may be here: http://www.daz3d.com/i.x/tutorial/0/-/?

I'm also very comfortable and fairly skilled with Daz. How can I tell? Well, when I didn't have any posters or poster frames for aforesaid sets, I instantly created some basic ones using the primitive shapes available in Daz. I didn't balk at the thought of extending my existing skills; I just constructed something simply and quickly so that I could go back to the greater fun of scattering digital stuff all over Will's digital floor. [I never knew he had so many shoes!]

Pictures later. It will be interesting to see how long a render takes with all the stuff in these scenes.
modernwizard: (Default)
 Instead of loading completely new kid figures into Daz, I should just be able to rescale my two main models, Victoria 3 and Michael 3, so that they have kid-like or teen-like proportions. As a matter of fact, I have been messing around with proportions a lot recently. I successfully created two teen girls, one in her early teens [Magdelena] and one in her mid-teens [Baozha]. 

I also created my craziest morph yet by tweaking and shrinking Victoria 3 so that I could get a fashion doll model. [And it really looks like a fashion doll, which is somehow extremely disturbing, despite my great experience with fashion dolls.] If I can make Victoria 3 into a 1:6 bobblehead with pointy little feets and gazongas bigger than her head, surely I can make her into an acceptable kidsy.
modernwizard: (Default)

Chinatown Gateway Coalition http://www.chinatowngateway.org/ A grassroots org to preserve and accentuate Chinatown's geographic, historical and cultural heritage through strategic development of the Chinatown Gate area.

The Chinatown Blog http://bostonchinatowngateway.com/ A relatively new blog written by younger residents of Chinatown. 

Chinatown Main Street http://www.chinatownmainstreet.org/ A business directory.

South Bay Planning Study Documents http://southbayplanningstudy.org/documents.asp Documents about development plans for Chinatown, Fort Point Channel and the Leather District, including the Chinatown Masterplan 2000 [which is not, as the name implies, some sort of blender], Chinatown Community Plan 1990, etc.

Boston Chinatown Neighborhood Center http://www.bcnc.net/index.php Providing social services to residents of Chinatown, the South End and South Cove.

Nightly patrols reduce crime in Chinatown http://www.baystatebanner.com/issues/2007/08/23/news/local08230713.htm An article about the volunteer Chinatown Crime Watch.

http://boston.indymedia.org/feature/display/186609 A firsthand account of the Chinatown Crime Watch delivering the smackdown on some fighting idiots.
modernwizard: (Default)
First there was Subservient Chicken, Burger King's advertising gimmick where you could type in commands and, if they were within the applet's repertoire, watch a guy dressed up as a chicken act them out.

Then there was Subservient Programmer, which is the best of all the subservient applets I've seen. The animation loops are most carefully timed to create the illusion of continuity. There is also a wide range of commands available.

Now there's Simon Sez Santa. It is not as well-looped as Subservient Programmer, but the sound effects are funny. If you choose the naughty version, make him drink a beer. :p There's also a kid-appropriate version so you can show him to little ones.
modernwizard: (Default)
First there was Subservient Chicken, Burger King's advertising gimmick where you could type in commands and, if they were within the applet's repertoire, watch a guy dressed up as a chicken act them out.

Then there was Subservient Programmer, which is the best of all the subservient applets I've seen. The animation loops are most carefully timed to create the illusion of continuity. There is also a wide range of commands available.

Now there's Simon Sez Santa. It is not as well-looped as Subservient Programmer, but the sound effects are funny. If you choose the naughty version, make him drink a beer. :p There's also a kid-appropriate version so you can show him to little ones.
modernwizard: (Default)

Check out these two ballet dancers. I am not linking to this because it's an inspirational example of disabled people overcoming their limitations. That's a load of tripe. I'm linking to this because their dance plays perfectly to their strengths and to their disabilities in such a way that their performance tells a pretty cool story about disability acceptance. I also like the choreography, which incorporates the idiom of modern dance [like tumbling!]. Special props also to the choreography for designing such a fluid, graceful movement for the male dancer so that his character can embody for the uncertain female character the joy of living in one's body, no matter what the shape.

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