May. 15th, 2014

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Queer interpretation of Gotye's Somebody That I Used to Know. The facial expressions and acting make it all clear here -- person 1 is a whiny, self-entitled creep, and person 2 is liberated upon ridding their life of them.

Solo interpretation of Queen's Bohemian Rhapsody...with bonus translation in notes. Performer's facial expressions and body language during guitar solos show how much fun he's having!

Both of these translations illustrate how putting a song into a different language change, transfigure and enhance it.
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I got my first chance of trying to make a humanoid digital model into statuary when I make my digital replica of Story's Angel of Grief. This was before I discovered the utility of shaders, so I created a seamless marble texture tile and laborious applied it to the angel's body, hair, wings and dress, as well as her plinth.

Then Muusa The Myth, a character package and set for V4 by Forbidden Whispers, FWDesign and Daz, appeared on deep discount. It contains a fully human texture, a full stone texture and various textures to represent the character in the process of enstonement. The set, of course, contains a platform to stick her on after transforming her. I used the stone texture and my go-to texture for digital people, RBSD Merchant Base by rebelmommy and shellyw, to create a more stepwise progression on enstonement, thanks to the help of my limited Photoshop Elements skills. I really enjoyed myself, and I'm now trying to apply these skills to another set of stepwise transformation textures -- this time, a tree. What type of tree depends on what type of tree I can find locally to scan bark and leaves from.

Anyway, back to statues. Now I have my own Ingenious Rock Shaders by JGreenlees/Daz, so I can make statues of people [and gravestones] without manual application of my own texture tiles. Whoo hoo!

I also just found this hilarious product in the Daz store: Canary3D's Sculptural Genesis Ultra Fun Kit. It's a kit of Daz shaders, full-body poses, hand poses, objects to hold and objects to stand on -- all to aid in the creation of humanoid statues based on Genesis figures. The great number of material shaders alone make this worth the price, even if I weren't going to use it for statues. The wonderful details -- like the conforming fig leaf to stick in the statue's crotch and the shades so that one can make figures into lamps -- move the package from merely cool to must-have.

Yeah...like I need more humanoids in my runtime...

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