How to make a web comic
Oct. 11th, 2007 12:36 pm Option: 1:6 dolls and backdrops
Option 2: Software like iClone
Pros:
Diversity of body shapes
Import faces of existing characters
Avatars look plasticky
Easy pasting in photoed backgrounds
Photography and composition skills applicable here
High-res results
Outlay equal to that of 1:6
Mega-zoom
Cons:
Program's learning curve
All time at computer
Less fluid, more stereotyped posing [fetal position, head in hands, handshake, eating, having sex poses available?]
Large initial outlay
How many characters per scene?
Option 3: Photos to line drawings
Option 4: Get a drawing partner
Pros:
More time to concentrate on story
Cons:
Lack of complete god-like creative control
Necessity of compromise
Infiltration of someone else into my ideas
Option 5: Draw a simple sketch comic
Pros:
Simple
Characters easily caricatured
Cons:
Lose subtleties of light, shade and expression
Can't draw dynamic poses and backgrounds well
Option 6: Draw a detailed realistic full-body comic
Pros:
Complete control
Limited by imagination, rather than doll shapes and clothes or software limitations
Cons:
Lack of drawing skills
Option 7: BJDs and backdrops
Pros:
High detail
Showcase for photography
Even moodier
Cons:
Heavy
Bank-breakingly expensive
Space hog
Option 8: Export from something like Sims
Pros:
Highly customizable avatars
Shot control
Cons:
Not compatible with photoed backgrounds
Existing faces not importable
Pathetic scenery
Too flat-looking, not plasticky enough
Pros:
I know how to do it.
Reasonable photography skills
Instant manipulation
Instant control over light and setting
Portable
Inexpensive
Computer needed only in after work
Cons:
I'm burned out on that medium.
Pasting them into photoed backgrounds takes time.
No diversity of body shapes
Takes so much time
Low-res results
I know how to do it.
Reasonable photography skills
Instant manipulation
Instant control over light and setting
Portable
Inexpensive
Computer needed only in after work
Cons:
I'm burned out on that medium.
Pasting them into photoed backgrounds takes time.
No diversity of body shapes
Takes so much time
Low-res results
Option 2: Software like iClone
Pros:
Diversity of body shapes
Import faces of existing characters
Avatars look plasticky
Easy pasting in photoed backgrounds
Photography and composition skills applicable here
High-res results
Outlay equal to that of 1:6
Mega-zoom
Cons:
Program's learning curve
All time at computer
Less fluid, more stereotyped posing [fetal position, head in hands, handshake, eating, having sex poses available?]
Large initial outlay
How many characters per scene?
Option 3: Photos to line drawings
Pros:
Simplification of messy photos
Just like original LHF
Cons:
Just as much work as original LHF
Loss of significant, affecting detail
No showcase for photoed backgrounds
Simplification of messy photos
Just like original LHF
Cons:
Just as much work as original LHF
Loss of significant, affecting detail
No showcase for photoed backgrounds
Option 4: Get a drawing partner
Pros:
More time to concentrate on story
Cons:
Lack of complete god-like creative control
Necessity of compromise
Infiltration of someone else into my ideas
Option 5: Draw a simple sketch comic
Pros:
Simple
Characters easily caricatured
Cons:
Lose subtleties of light, shade and expression
Can't draw dynamic poses and backgrounds well
Option 6: Draw a detailed realistic full-body comic
Pros:
Complete control
Limited by imagination, rather than doll shapes and clothes or software limitations
Cons:
Lack of drawing skills
Option 7: BJDs and backdrops
Pros:
High detail
Showcase for photography
Even moodier
Cons:
Heavy
Bank-breakingly expensive
Space hog
Option 8: Export from something like Sims
Pros:
Highly customizable avatars
Shot control
Cons:
Not compatible with photoed backgrounds
Existing faces not importable
Pathetic scenery
Too flat-looking, not plasticky enough
no subject
Date: Oct. 13th, 2007 04:55 am (UTC)